cmake 编译 SDL2 工程
使用 cmake 编译 SDL2 的用用, 在 MacOS 上使用:
安装 SDL2库 Link to heading
brew install sdl2
配置 CMakeList.txt 文件 Link to heading
cmake_minimum_required(VERSION 3.20)
project(test_sdl C)
set(CMAKE_C_STANDARD 99)
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS})
add_executable(test_sdl main.c)
target_link_libraries(test_sdl ${SDL2_LIBRARIES})
HelloWorld 的代码 Link to heading
#include <stdio.h>
#include <SDL.h>
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 256
int main() {
printf("Hello, World!\n");
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
printf("init sdl error\n");
}
SDL_Window *window = SDL_CreateWindow("Hello SDL world!", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_ALLOW_HIGHDPI);
if (NULL == window) {
printf("create window error\n");
}
SDL_Event windowEvent;
while(1) {
if (SDL_PollEvent(&windowEvent)) {
if (SDL_QUIT == windowEvent.type) {
printf("quit\n");
break;
}
}
}
SDL_DestroyWindow(window);
SDL_Quit();
printf("Finish!\n");
return 0;
}